Tuesday, June 26, 2012

The Maelstrom Rages On...

Hello otherworldly creatures!


After a month of mess sorting and slothful indulgence LACE continues its gradual evolution.  Having been working with Josh Harrell over the break on our respective projects, the focus has been on the game aspect of LACE rather than the cinematic (although that too shall soon commence.)  I give you two of the rough animation for the weapons, and the initial turnaround for the Princess sprite.


The focus continuing on the sprites--which will be the most difficult set of the animations to come--more progress is soon to follow...

And ending the semester with an incomplete Tech III final left me with this which will be worked on before the summer is through.


-Paul Blair!

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